https://www.neoseeker.com/.../walkthrough/Zeffo_-_Return_to_the_Mantis Use BD-1 to Overcharge the panel on the left to lower the red forcefield on the right. Yeahhh so went through the ice caves on zeffo time and … If you haven’t got the Scomp Device, we’ll need to make our way through the level as we did the first time around and to the Weathered Monument. There are a couple of different ways we can get there - either via the Ice Caves or the Imperial Headquarters. It’s worth letting the Jotaz take out as many of them as it can before you join the fight and mop up any survivors. Have BD-1 use the Overcharge panel here. As such, ignore it for now and at the far end head to the left and drop to the ledge below. Once through, cut down the cables blocking the pathway. Proceed through the narrow gap behind this. From here, walk along the pipe and Force Push through the wall. Make your way to the large, central platform (where there were both a Jotaz and group of Scazz enemies earlier). Stim Canister - Starting from the Ice Caves, take out Jotaz and have a kip around with the platforms. And there you have it, that’s how you solve the Star Wars Jedi: Fallen Order Ilum Jedi Temple puzzle. Jump on top, jump at the panel, wall-run and land on the platform on the other side. Use BD-1’s Scomp device to slice this panel to unlock the door. After clearing the area, inspect the Workbench here to acquire a new upgrade for BD-1 – Powered Zipline. The yellow chest can be seen sitting on top of a ledge, as soon as you come out of the large tunnel that is full of Probe droids. Once up, you’ll see a tunnel ahead. Can anyone help? With the plants gone, use your Force Push to throw the candle into the opening above the door. Fortunately, we can Force Push many of these off the bridge! So, don’t do it just yet. You'll need the Double Jump to get to the opening and then slide down into the wreck. Once she hits 50%, the fight will end. From here, continue to the end of the platform and jump down into the water below. When you reach the end of this passage, use Force Push on the floor. Simply reducing her health to 50% will be sufficient to trigger a cut-scene to end the boss encounter. Hop across the two pillars and blow open the blocked wall you couldn’t get through before. Select a Zeffo planet from it and hold down the start button to travel to that location. Get BD-1 to overcharge the panel which will give you access to the lift, take it down and return to the Mantis and set course back to Zeffo. Toward the end of the Venator wreck, you'll run into a puzzle room that can be tricky to solve. Link to post Share on other sites. The large flooded area outside of the tunnel has two large islands visible ahead, both with Jotaz enemies on them. We can now use this as a zip-line. This also counts as a Secret [9/14]. Cut this to lower a rope, creating a shortcut back down to the area below. Inside you’ll find an Astromech Droid and seven Stormtroopers. Force Push the Skunguses into the Scazz enemies to inflict some damage and then fight them off. As soon as you get through the shield, look to the left for a wall we can wall run on. Walkthrough Welcome to Zeffo. In this area, the area to the right is the top of the elevator we saw earlier but couldn’t use. The elevator on the right can’t be called from this location, so head up the stairs on the far side of the area and out the door here. Return outside. This is also close to the Imperial Headquarters area. Upon solving the puzzle that requires you to manipulate the large sphere into the center of the room with the gusts of wind, the middle piece will rise up into the air to reveal a hidden area beneath. Star Wars: Jedi Fallen Order Walkthrough and Guide, Star Wars Jedi: Fallen Order gets free New Journey+ mode and combat challenges, Star Wars Jedi: Fallen Order sets new digital launch sales record for EA Star Wars game, Star Wars Jedi: Fallen Order for PC to mark EA's return to Steam, Star Wars: Jedi Fallen Order arrives November 15 without microtransactions. Data Disk achievement in Star Wars Jedi: Fallen Order: Found all of BD-1's encrypted logs - worth 20 Gamerscore. No worries, I realise what route has to be followed. From this platform, use Overcharge to return the rope to its initial, upper location and use the Powered Zip-line ability to climb it to the ledge above. A cutscene will be displayed which depicts the landing on Zeffo. It’s a little tricky to do though. January 25, 2021. From here we can acquire the Scomp Device from behind the broken door close to the Save Point. Kill them and look to your right. Ice caves %92 stuck Sign in to follow this . Return up the ramp and through the broken door to the fork in the path. I've followed a guide step by step all the way too all chests, data and whatever to find but my map keeps endless stuck on 92%.. … Hurl your run the fallen walkthrough of the door after a particular purpose Use the nearby walls to Wall Run through the passage ahead and jump to the climbable wall at the end. Use the Force Pull to grab a rope and grab the zip line above it with some help from the gusts of wind. Once you reach the ledge, follow the path until you come across the bright yellow chest that sits along the wall. Swim over to the larger, right hand island first. This attack is unblockable and can be tricky to avoid but do so as best you can. Follow the stairs upwards until you reach a dead end at the top. Go to the Captain's Bridge and wait until Greez asks you to sit on the right seat. Scoopy Banoopy! As you arrive, a scene will play, followed by a boss fight. Zeffo - Explore the Tomb of Miktrull. The planet featured a number of ruins and crypts that were protected by the Tomb Guardians. Focus on the ranged fellows first before fighting the melee enemies. Once up, watch out for the nearby Probe Droid (deflect its blaster fire a few times to get rid of it) and continue across the pipe. Instead, swim to the other side, locate the large cable on the right side of the area sitting in the water. Kill the Scazz here before returning to the Overcharge panel. Look up the zip-line to look for a red girder that it passes over. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Enter the elevator at the end of the passage and ride it down to the area below to reach the Imperial Dig Site. We can do one of the following: Return to the main area of the Weathered Monument and take the tunnel to the right of the broken door you used to get the scomp link. 3. The current destination is the Weathered Monumentregion, where holomap displays a large green passageway that can be unlocked. Tucked away in the corner of the room with the second Tomb Guardian, you will find the Echo behind a wall. She retains her standard three-swing melee combo for the first battle, but will now also perform a twirling attack which can also hit three times. This time around, the Second Sister has a few more attacks she can utilise. 0. To find this Sense Echo, make your way through the first two large fans. Continue this strategy until she hits around 70% health. Yeahhh so went through the ice caves on zeffo time and time again. Zeffo is the largest map and we'll be returning here a lot so lets get under way. Here you will find the Sense Echo that upgrades your Force. Use Force Push to blow down the weak vent here. These see her leaping into the air and performing a downwards stabbing attack. Once it has stopped, swim over to the fan and look up and to the left to spot a small ledge containing a Force Echo with a Databank Entry [Zeffo: Venator Wreck #2]. Upon reaching the next room, you’ll immediately be ambushed by a Security Droid hiding off to the left. Doing so will disable the electrification. Fight the Purge Trooper Commander here to defeat him. If you have BD-1 interact with the Overcharge panel it will electrify the pool of water ahead. Do so and jump at the end to reach a ledge at the far end with a Force Echo with a Databank entry [Zeffo: Imperial Excavation #11]. Drop back to the area below and continue through the door. Take the door on the right. Proceed through the door and drop to the area below you’ll find a Purge Trooper Commander and a glowing red barrier behind him. Make your way through the cave until you come across the Sense Echo hidden away within a small nook. Drop into the room at the end and fight of the Purge Trooper. Thanks in advance. Enter the door here and inside, you’ll be able to go left or right. Ignore this for now and jump across the gap to the right and then Wall Run to the next platform to find a Treasure Chest containing Poncho [Hyper Shell]. When you reach the room with the fan up on the wall to the left, use the Force to slow it down and jump up and through it before the effect wears off. Keep an eye out for the red glow and roll/dash away to avoid her. Once you have successfully landed on the red girder, follow the path across the pipe to the left and use Force Push to get rid of the weak wall. Move through this door and navigate the short hallway whilst again avoiding Skunguses (and a single Scazz). Eliminate the Imperials below – there is a Heavy Assault Trooper, a pair of Stormtroopers, two Scout Trooper and a Scout Trooper Commander to deal with. Proceed through the tunnel behind it, being careful to avoid the Skunguses (use Force Push) and kill the Scazz here. Find guides to this achievement here. Step 2 [edit | edit source] Note: Double-jump, might be needed. Use Force Slow on the fan to use it as a bridge to reach our initial entry point. Climb up to the cave. Have BD-1 cease Overcharging when you are able to use the Zip-line to reach the platform on the opposite side of the gap here. At the end of the Ice Caves, follow a series of Wall Runs to reach the room where this Chest is located, and where you can open a shortcut to the Meditation Point of the area.
How to Solve the Lift and Block Puzzle in the Venator Wreck: The hints aren't helping much, but let you know the crucial tip that pushing the lift will move it past the panel and that timing is everything. By interacting with the locations, he will unlock upgrades that increase both his Life and Force. Have BD-1 overcharge the terminal and a panel lowers. We won’t be able to get past the red shield on the left (we’ll need to lower it from the other side) so return to the Save Point. You should see an Overcharge panel ahead and on the ground just before this, a Stormtrooper’s corpse containing a Life Essence and a Databank entry [Zeffo: Venator Wreck #11]. Follow the short tunnel here and knock down the wall at the end using Force Push to reach the Tomb of Miktrull. Open this for BD-1 Skin [Swoop]. Cross the platform (to the left of the spinning platforms), and look for a pair of hanging vines. Climb the rope that is attached to the platform and you will find the entrance to a small cave. Watch this through for a Databank Entry [Zeffo: Venator Wreck #1]. Use BD-1’s Scomp device to slice this panel to unlock the door". To make things as easy as possible, all Secret locations have been broken down and categorized into the areas in which they are found. Look for a section of wall at the base of the cliff here that we can knock down using Force Push. Zeffo was a windswept planet2 located in the Outer Rim Territories.1 A water-rich world, its terrain consisted of rocky mountains and cliffs, and its surface was covered in grass. This also counts as a Secret [6/14]. And it's still stuck at 85%.... anyone else have this issue, I have alm chests and the 1 secret. Try to take down the ranged attacker first before turning your attention to the two Security Droids. Boss: The Second Sister (Second Encounter). Once you are up, you’ll see some Imperial troops (Stormtroopers, Stormtrooper Commanders and Scout Troopers) fighting a Jotaz. This particular Secret area is rather tricky to access and will require you to use your Force abilities. After exiting the tunnel, you should see a large Imperial-looking metal door in the man-made tunnel on the right. Use the ledges sticking out of the wall nearby to shimmy around to the left and pull yourself up onto the next platform. Jump across and you get to the final area housing your rewards. zeffo walkthrough second time. Head back to the bridge where we fought all of the Stormtroopers and this time, continue through the door. We'll need to Explore the Tomb of Miktrull to continue. We can also make use of Force Slow and block/counter as required - just be careful of her unblockable attacks that she can slip into her combos when doing so. Climb up the wall and you will find the Echo. Locate the large, circular platform and use the ledge around its outside. Use Force Push to knock down the weak vent here. To do that, simply Force Push it towards the panel and then quickly freeze it in place. Once we return to Zeffo, we’ll need to reach a new area where the Imperials are excavating in search of another Zeffo tomb. Continue to avoid her attacks, and attack her in the small windows following her combos to be most safe. Also on this platform, look for a small, crashed ship. To continue, Wall Run across the wall to the right of the energy shield to reach a platform. Doing so will have a hologram appear. Head towards the Southern area of the Crash Site and look for a small platform that is attached to the side of the large rock wall. To find it, look for the large water-logged area on Zeffo and climb up towards the giant wreckage. before continuing out the far side. Infiltrated the jedi fallen order zeffo village, trilla taunt you reach this area with data entries and. Slide down the next rope to the bridge below. Force Push the block back to the middle of the room. Part of the Star Wars saga, Star Wars Jedi: Fallen Order is a 3rd person action game-adventure game project by Respawn Entertainment. Have Bd-1 use the Overcharge panel to remove the shield. The final piece of the puzzle is that you need the block in the right spot to let you jump to the wall-run panel. Make your way to the top of this area to reach the Imperial landing pad above. Not from far the Stim Crate above, you will find a Force Echo just as you exit the large broken reactor that comes from the Crash Site area. Collectibles and Other Useful Item Locations. Zeffo was a windswept planet located in the Outer Rim Territories. Climb this to reach the are above. Enter the mouth of the furthest one from the entrance. Using the vine at the back of the Dig Site, swing on it and use it to propel you onto the zipline. After exiting the elevator, drop to the lower ledge in front to find a Save Point – Imperial Dig Site. You’ll see a rope above to swing across but can’t use it yet (We need need Force Pull to be able to reach it). 8. Go down the stairs into the nearby cave. Ride this down to the area near the Save Point below to unlock a shortcut. At some point in the story in Star Wars Jedi Fallen Order, you will reach two tombs - Tomb of Eilram and Tomb of Miktrull. Follow this path to the end and use the elevator to reach the area below. Upon exiting the door, you’ll see a ledge on the far side of the gap ahead. Prev FAQ Exploration How to unlock closed or blocked passages? At the far end, use Force Push to knock down the next door. 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In this room you’ll see tow large statues of Zeffo heads. This will power up the immediate area and open a door opposite the window by the Overcharge panel. Defeat them all, then activate the pedestal, pushing some metal walls away from the center of the room. If you venture too far from the boss, she’ll use Force Push to knock you over, hit the dodge button to recover your feet quickly if this happens. In the Ice Caves, find the spinning blade platforms and jump across them. Inside, you’ll find a panel that BD-1 can Overcharge. 7. Staff; 10 15,666 posts; Share; Posted November 25, 2019. Enter through the door and pick up the candle that was tossed on the other side, using it to light up the plants that are covering the wall. In order to find this canister, follow the main path passed the two Skazz that are attacking the dead Storm Trooper. In this area you will find a Sense Echo that upgrades your Force. 0 Comment. By Arqam Nov 18, 2019 Share. Eliminate them and look on the right side of it to find a Scomp-locked Treasure Chest. You’ll see a large metal ring structure above – we won’t be able to reach this just yet (we need the Jedi Flip ability). This is an elevator – ride this to the top. The third stim canister can be found on Zeffo near the Derelict Hangar location. You want the setup to be that the vertical panel lets you wall-run to the platform on the other side. 7 posts in this topic. How to Solve the Lift and Block Puzzle in the Venator Wreck: The hints aren't helping much, but let you know the crucial tip that pushing the lift will move it past the panel and that timing is everything. In the room at the top of the elevator, there is a Force Echo here on a Stormtrooper’s corpse containing a Force Essence and a Databank entry [Zeffo: Venator Wreck #3]. Before continuing, turn around and use the rope to swing over and jump atop the metal crate we wall ran across a moment ago. 1 Summary 2 History 3 Enemies 4 Locations 5 Gallery 6 Appearances 7 External links A mountainous, water-rich world located in the Outer Rim, Zeffo was once home to a small community of archaeologists and pioneers who ventured there from the core worlds of the Galactic Republic. Several optional activities have been unlocked on board, but the only mandatory step is to interact with the map of galaxy. Look for the nearby Skungus, and use your Force abilities to Push it into the wall in order to blow it up. Use Force Pull to grab the rope then use 'Powered Zipline' to travel up the zipline. Use the Overcharge panel to activate a moving zip-line. Instead, look down and to the right to spot some ledges below. After clearing the area, have BD-1 use the Overcharge panel here. It says "after exiting the cave" - what cave? From the main bridge in the area, look for the zipline that heads along the edge of the cliff face. It should be noted that as with the first fight against the Second Sister on Bracca, you will be unable to defeat her.